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fix: raise LGSM keepalive threshold#56

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MarcStdt merged 2 commits into
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fix/lgsm-keepalive-default
Jun 8, 2026
Merged

fix: raise LGSM keepalive threshold#56
MarcStdt merged 2 commits into
masterfrom
fix/lgsm-keepalive-default

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@MarcStdt

@MarcStdt MarcStdt commented Jun 8, 2026

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Summary

  • change LGSM default keepAliveTraffic from 10kb/5m to 1mb/5m
  • regenerate ARK, CS2, CSGO, GMod, 7D, and Unturned scrolls
  • leave DayZ explicitly unchanged because it is skipped in this pass

Validation

  • go run ./scripts/validate-scrolls.go
  • ./scripts/validate_all_scrolls.sh
  • git diff --check

Production observation

  • Fresh 7D runtime without players still saw about 44KB RX in the recent 5m window, enough to keep 10kb/5m true. 1mb/5m should let that idle runtime reengage coldstarter.

@druid-infra

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Error: This repo is not allowlisted for Atlantis.

@MarcStdt MarcStdt merged commit b2aca42 into master Jun 8, 2026
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@MarcStdt MarcStdt deleted the fix/lgsm-keepalive-default branch June 8, 2026 18:49
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2 participants