$ cat about.md
Full-stack developer focused on web systems and cloud architecture. Currently building distributed, high-concurrency backends and the real-time frontends that sit on top of them. Learning cloud infrastructure and AI integration along the way.
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TicketPulse — high-throughput distributed ticketing engine Enterprise-grade backend built to survive flash-sale traffic spikes with a zero-overselling guarantee, using atomic Redis Lua inventory locks, real-time virtual queueing over Redis ZSETs + SSE, and eventual-consistency order persistence through Kafka (KRaft) and PostgreSQL. Benchmarked at 5,800+ RPS with k6. Paired with a Next.js 15 / React 19 frontend that consumes the SSE stream for live queue-rank updates via Zustand. |
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LuxAPI — Kotlin developer API for Cobblemon Wraps Cobblemon's internals — storage, spawning, battles, dialogue, NPCs — behind a small, ergonomic, well-documented layer, so third-party mod developers can build features on Fabric and NeoForge without reverse-engineering Cobblemon's source. |
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Cobblemon-Boilerplate — cross-loader mod template A ready-to-go template for Cobblemon mods that run on both Fabric and NeoForge from one codebase, with modern |




