Update FluidWarp and ZeroPoint to work on 4.0#124
Open
makotech222 wants to merge 2 commits intojavisar:masterfrom
Open
Update FluidWarp and ZeroPoint to work on 4.0#124makotech222 wants to merge 2 commits intojavisar:masterfrom
makotech222 wants to merge 2 commits intojavisar:masterfrom
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Back after long time away. Updating the mods that I commonly use to work on latest ONI patch.
I've tested the fluidwarp for an entire game and haven't had any issues yet.
I changed some of the properties of the buildings for personal use mostly. Feel free to request reverts to those changes if you like.