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Cube11

This is a modified version of Microsoft's Cube11 example that uses standard C++ and plain WinAPI calls instead of C++/CX and the UWP/Windows Store API.

It also serves as working code that can be used with the Get started with DirectX for Windows tutorial, since that tutorial does not include all the required source files for some reason.

Jiun Wei Chia, jiunwei@gmail.com

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Plain WinAPI version of Microsoft's Direct3D 11 example

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