Add arm64 macOS bindings and build support#1960
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(See #1708)
I've generated these bindings by copying the
/Library/Developer/CommandLineTools/SDKs/MacOSX15.2.sdk/usr/includefolder from my Mac intobuild/headers/osx/includeon a linux-amd64 machine, and executedCppSharp.Parser.Gen(after applying #1959). With this in place, and adding the change tosrc/CppParser/Bindings/CSharp/CppSharp.Parser.CSharp.csproj, we get slightly closer to building on macOS... but we're note quite there yet. Running./build.sh -configuration Releaseon my Mac gives me this now:And trying to run one of these
Gen-programs manually gives me this:The error indicates that something is wrong with
Std-symbols, which does not seem to have been properly compiled. On my Mac:On my Linux machine, the
.ofiles for this file exists (below), so I presume that there's some more file that needs to be tweaked for it to be generated during the build. Do you happen to know where this is controlled?