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Fix co-op lifts and laser targeting in Boomer Kuwanger's stage - #80

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TechnicallyComputers merged 1 commit into
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fix/kuwanger-coop-interactions
Oct 5, 2026
Merged

TechnicallyComputers merged 1 commit into
mainfrom
fix/kuwanger-coop-interactions

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@mstan

@mstan mstan commented Oct 5, 2026

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Either player can now trigger Boomer Kuwanger's laser sensors, and the cannons aim at the player who tripped the sensor. Both players can also board and ride the main elevator, small moving lifts, and red moving platforms. A player boarding alone carries only that player.

The native stage scripts and platform movement run once; contact and carry are applied to each actual rider. Sensor targets and rider ownership are stored in ordinary WRAM so snapshot replay retains them. The interaction handoff documents the new paths. This branch is based on the latest main, including the collaborator fixes merged through #78.

Validation: release build passed. Focused ROM-backed checks passed using private copies of slots 01, 09, 10, and 12, with both X/Zero assignments and either world actor. Checks cover P2 boarding alone, both players riding together, either player triggering and being targeted by the lasers, and exact snapshot replay after a sensor arms. No interactive or network test sessions were launched.

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TechnicallyComputers merged commit bc7fab0 into main Oct 5, 2026
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2 participants