rummy: take down into the discard pile; a score sheet - #1614
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MXWdcUNjGezMzyuCkaMMLg
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MXWdcUNjGezMzyuCkaMMLg
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Changes from play-testing 7-card rummy.
Taking down into the discard pile (7-card and 10-card, not gin)
playableinmeld.h).discardPile: the whole pile, bottom to top.discardTakeable: the cards the viewer could take down to right now.mustPlay: the card that still has to be played.drawDiscardnow takes an optionalcard. Gin refuses anything but the top card.Score sheet
standings[].pointsis each seat's total. The view carries the sheet asscoreSheet.scoreSheetkey in the v2 table row. A hub that predates it ignores the key, so a rollback keeps every table and only loses its sheet.Unrelated fix: leaving the room while seated at a table
roomLeftbefore the table's leave events and a room state. The client re-entered the room from that late state, rewrote the URL back to the room, and got "not in room" on its next command.roomLeftis now the last frame the leaver gets.LeavingTheRoomFromATableEndsOnRoomLeftpins this.Verified
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