rummy: take down by playing the card; no meld hints - #393
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| Status | Name | Latest Commit | Preview URL | Updated (UTC) |
|---|---|---|---|---|
| ✅ Deployment successful! View logs |
muchq | abee059 | Commit Preview URL Branch Preview URL |
Sep 29 2026, 10:38 PM |
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Blocking None on the code. Wire matches MoonBase#1617 ( Do not merge until MoonBase#1617 is deployed. The #1614 hub can’t decode Nits
Fine Pick → hand meld or unlit lay-off → one Review of #393 |
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MXWdcUNjGezMzyuCkaMMLg
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MXWdcUNjGezMzyuCkaMMLg
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MXWdcUNjGezMzyuCkaMMLg
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01MXWdcUNjGezMzyuCkaMMLg
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UI for MoonBase#1617's
takeDown.Merge only after MoonBase#1617 is deployed. The live #1614 hub can't decode
takeDown: it drops the session, and the player is dropped again on every retry.Taking the pile down:
takeDown{card, cards}ortakeDown{card, meldIndex}. The rest of the stack lands in your hand.Hints removed (you have to spot these yourself):
Also removed:
mustPlay/discardTakeableVerified:
🤖 Generated with Claude Code
https://claude.ai/code/session_01MXWdcUNjGezMzyuCkaMMLg