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Everything is so bright #1

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@ExtynctStudios
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  1. nikolaygorb commented on Sep 18, 2026

    @nikolaygorb
    Owner

    I meet the same problem.

    I am working on finding root cause.
    As workaround try to lower brightness settings and select the appropriate "TV" type.

  2. Akelaphobia commented on Sep 19, 2026

    @Akelaphobia

    I meet the same problem.

    I am working on finding root cause. As workaround try to lower brightness settings and select the appropriate "TV" type.

    Hope you don't mind me asking in here rather than creating a new "Issue" thread when this isn't an issue (and you don't have a Discussions tab available), but do you plan to implement mouse support, and possibly online co-op in some form? Even if it's just LAN.

  3. nikolaygorb commented on Sep 19, 2026

    @nikolaygorb
    Owner

    I meet the same problem.
    I am working on finding root cause. As workaround try to lower brightness settings and select the appropriate "TV" type.

    Hope you don't mind me asking in here rather than creating a new "Issue" thread when this isn't an issue (and you don't have a Discussions tab available), but do you plan to implement mouse support, and possibly online co-op in some form? Even if it's just LAN.

    Mouse+keyboard support already there. You need launch game without without gamepad so mouse takes priority.
    Co-op/LAN is a rexglue-sdk side implementation. I don't have plans to implement it by hooks on my side right now.

  4. UserGit-2021 commented on Sep 19, 2026

    @UserGit-2021

    I meet the same problem.
    I am working on finding root cause. As workaround try to lower brightness settings and select the appropriate "TV" type.

    Hope you don't mind me asking in here rather than creating a new "Issue" thread when this isn't an issue (and you don't have a Discussions tab available), but do you plan to implement mouse support, and possibly online co-op in some form? Even if it's just LAN.

    Mouse+keyboard support already there. You need launch game without without gamepad so mouse takes priority. Co-op/LAN is a rexglue-sdk side implementation. I don't have plans to implement it by hooks on my side right now.

    The mouse is slow; it only emulates the right stick. It isn't native mouse input.

    And do you plan to include the option to enable TUs and DLC?

  5. Saiynergy commented on Sep 23, 2026

    @Saiynergy

    my game just force closes everytime.

  6. UserGit-2021 commented on Sep 23, 2026

    @UserGit-2021

    my game just force closes everytime.

    NTSC Version?
    Pal version install.

  7. Saiynergy commented on Sep 23, 2026

    @Saiynergy

    oh yeah your right it worked thank you

  8. nikolaygorb commented on Oct 1, 2026

    @nikolaygorb
    Owner
  9. UserGit-2021 commented on Oct 1, 2026

    @UserGit-2021

    Fixed in https://github.com/nikolaygorb/ArmyOfTwoRecomp/releases/tag/1.1

    Are you planning to replace the native renderer? Including the addition of a Vulkan renderer?

  10. nikolaygorb commented on Oct 1, 2026

    @nikolaygorb
    Owner

    Are you planning to replace the native renderer? Including the addition of a Vulkan renderer?

    Do you think this is necessary?

  11. UserGit-2021 commented on Oct 1, 2026

    @UserGit-2021

    Are you planning to replace the native renderer? Including the addition of a Vulkan renderer?

    Do you think this is necessary?

    Yes, because it places a heavy load on the system—even greater than "The Darkness" series or the "The Simpsons" game from another developer, which use native rendering.

  12. UserGit-2021 commented on Oct 1, 2026

    @UserGit-2021

    I am using the Xenia Canary emulator, and my computer unexpectedly reboots when I increase the resolution in Army of Two and recomp.

    https://github.com/portingpete/The-Darkness-Recomp

  13. nikolaygorb commented on Oct 1, 2026

    @nikolaygorb
    Owner

    By default:
    Windows - DX12
    Linux - Vulkan

    Possible enable Vulkan for Windows. Is that what you mean by "natively"?
    BTW
    I think adopt "native" (not by rexglue-sdk part) render is a good next step for project. Thank you.

  14. UserGit-2021 commented on Oct 1, 2026

    @UserGit-2021

    By default: Windows - DX12 Linux - Vulkan

    Possible enable Vulkan for Windows. Is that what you mean by "natively"? BTW I think adopt "native" (not by rexglue-sdk part) render is a good next step for project. Thank you.

    Yes, decouple it from the Xenia renderer.
    And if it's possible to enable Vulkan support, that would be a nice bonus.

  15. nikolaygorb commented on Oct 2, 2026

    @nikolaygorb
    Owner

    Yes, decouple it from the Xenia renderer.

    I bring it in progress.
    Thank you

  16. Cenoch38 commented on Oct 3, 2026

    @Cenoch38

    Increasing resolution scale while looking at or near the sky will cause the same effect on version 1.1. Though aiming in will cause the sky to return to normal.

    Image
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