A static recompilation of WET (2009, Xbox 360, Title ID 425307DB) to native Windows/Linux x86-64, built on the ReXGlue SDK.
Fully playable: video, audio, gameplay, achievements, and progression all work.
- CMake 3.25+, Ninja, Clang/LLVM (clang-cl works too)
- ReXGlue SDK — see
rexglue/README.md - extract-xiso and your own legally-owned copy of WET
- SDK — download the
win-amd64release and extract intorexglue/win-amd64. - Licence copy of game Title ID:
584109C2(XA-2498), Media ID:3077A693, Module hash =9A084828F85F951B. - Game data — extract the Xbox 360 ISO with
extract-xiso.exe -x WET.iso, then copy the contents intoassets/:assets/ default.xex nxeart lu0/ lu1/ media/ movies0/ movies1/ streams0/ streams1/
cmake --preset win-amd64-relwithdebinfo
cmake --build out\build\win-amd64-relwithdebinfocmake --preset linux-amd64-relwithdebinfo
cmake --build out/build/linux-amd64-relwithdebinfocd out\build\win-amd64-relwithdebinfo
.\wetrecomp.exeLogs land in out\build\<preset>\logs\*.log.
settings/hardware.toml (rendering/perf) and settings/mapping.toml (input) load automatically. CLI flags and REX_* env vars override them. See settings/README.md for the reference.