http2: fix zombie session crash on socket close#61702
http2: fix zombie session crash on socket close#61702suuuuuuminnnnnn wants to merge 4 commits intonodejs:mainfrom
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Review requested:
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Codecov Report✅ All modified and coverable lines are covered by tests. Additional details and impacted files@@ Coverage Diff @@
## main #61702 +/- ##
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Coverage 89.75% 89.76%
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Files 674 674
Lines 204416 204417 +1
Branches 39285 39284 -1
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+ Hits 183472 183488 +16
- Misses 13227 13228 +1
+ Partials 7717 7701 -16
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Hi @mcollina, I pushed a lint fix commit but CI didn’t re-run—could you please re-trigger the checks for this PR? |
Failed to start CI⚠ Commits were pushed since the last approving review: ⚠ - http2: fix zombie session crash on socket close ⚠ - http2: prevent assertion failure in OnStreamAfterWrite ⚠ - http2: handle write callback gracefully in zombie sessions ✘ Refusing to run CI on potentially unsafe PRhttps://github.com/nodejs/node/actions/runs/21752594207 |
pimterry
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Thanks for the contribution @suuuuuuminnnnnn!
It looks like you've removed the fix that was described in the README here as part of your changes (in 6da4fe9) and now in the complete changeset it's just disabling an assertion. Is that intentional?
In the test, I think there's a little more work required to properly reproduce the issue described. I've just checked, and it passes on my machine with current versions of Node, without your src changes. The test should fail without your fix, and then pass once the fix is applied.
It would also be good to avoid the 1 second setTimeout here - timeouts like that are generally a fragile solution to race conditions and collectively they make our test suite much slower. It's better to use events & callbacks to cleanup at the correct time instead of guessing a duration. Once you have a failing test & working fix for it, let me know if you need help finding a good approach to avoid that.
Summary
This PR fixes a crash caused by HTTP/2 zombie sessions when the underlying socket is dead but the HTTP/2 session remains “alive” in Node.js.
closeevent (e.g. packet drop “black hole”).CHECK(is_write_in_progress())inHttp2Session::OnStreamAfterWriteCHECK(!current_write_)inTLSWrap::DoWritenread < 0) inHttp2Session::OnStreamRead.Fixes: #61304
What is the current behavior?
When the network enters a “black hole” state (packets dropped without RST/FIN), the OS may consider the TCP socket dead/closed, but Node.js can fail to observe the close.
In this case:
session.closed === falsesession.destroyed === falsesession.state.outboundQueueSizeincreases continuously)Relevant code path (before):
What is the new behavior?
On read error (
nread < 0), we still notify the previous listener, then close the HTTP/2 session to prevent zombie state and subsequent assertion crashes.Key points:
Close()is idempotent / safe to call redundantly.Why is this correct?
A negative
nreadindicates an error/EOF condition at the stream/socket read layer. Keeping the HTTP/2 session alive after a read error allows the session to continue queueing outbound frames while the transport is effectively dead, which eventually leads to inconsistent internal write state and assertions.Closing the session on read error restores the expected lifecycle invariant: dead transport ⇒ closed session.
How was this tested?
New test (CI-friendly)
Adds a new parallel test that reproduces the “zombie” behavior without OS firewall rules by destroying the underlying socket directly:
client[kSocket].destroy()to kill the transport.New file:
test/parallel/test-http2-zombie-session-61304.jsCommands
Built locally (macOS arm64):
Ran test:
Spot-checked a related HTTP/2 test:
Additional context / reproduction (original issue)
The original issue can be reproduced reliably on macOS using pf firewall rules to drop packets (reported 100% reproduction), creating a network “black hole” where the socket becomes dead without Node observing a clean close.
Issue: #61304
Files changed
src/node_http2.cc(small change: close session onnread < 0)test/parallel/test-http2-zombie-session-61304.js(new)