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fix(tone): document HSL units and range policy, pin hue/sat and hsl with hand values - #596
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Fast lane: merged into dev (168 lines, 5 files, Fast-Check marker). |
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…rallel (#3126) Moves the creative-core pin from bf5426e to 0de5687, the head of core `main` (green, promoted from dev). The range has the resident-rendering speedups from qbtrix/creative-core#620: the batched composite commits without waiting, the resident dirty check is storage identity instead of a pixel compare, and the Float16 tile upload vectorizes. It also has qbtrix/creative-core#626, which repoints the mutation anchor #620 moved. Core range (58 commits): qbtrix/creative-core@bf5426e...0de5687 Core PRs in the range: qbtrix/creative-core#567 qbtrix/creative-core#568 qbtrix/creative-core#569 qbtrix/creative-core#570 qbtrix/creative-core#571 qbtrix/creative-core#573 qbtrix/creative-core#574 qbtrix/creative-core#575 qbtrix/creative-core#576 qbtrix/creative-core#577 qbtrix/creative-core#578 qbtrix/creative-core#579 qbtrix/creative-core#580 qbtrix/creative-core#581 qbtrix/creative-core#582 qbtrix/creative-core#583 qbtrix/creative-core#584 qbtrix/creative-core#585 qbtrix/creative-core#586 qbtrix/creative-core#587 qbtrix/creative-core#588 qbtrix/creative-core#589 qbtrix/creative-core#590 qbtrix/creative-core#591 qbtrix/creative-core#592 qbtrix/creative-core#593 qbtrix/creative-core#594 qbtrix/creative-core#595 qbtrix/creative-core#596 qbtrix/creative-core#597 qbtrix/creative-core#598 qbtrix/creative-core#599 qbtrix/creative-core#600 qbtrix/creative-core#601 qbtrix/creative-core#602 qbtrix/creative-core#603 qbtrix/creative-core#605 qbtrix/creative-core#606 qbtrix/creative-core#607 qbtrix/creative-core#608 qbtrix/creative-core#609 qbtrix/creative-core#612 qbtrix/creative-core#613 qbtrix/creative-core#614 qbtrix/creative-core#615 qbtrix/creative-core#616 qbtrix/creative-core#617 qbtrix/creative-core#618 qbtrix/creative-core#619 qbtrix/creative-core#620 qbtrix/creative-core#621 qbtrix/creative-core#622 qbtrix/creative-core#623 qbtrix/creative-core#625 qbtrix/creative-core#626 Besides the pin: - `project.yml` gets the same revision, as in #3023. - `PhotoWorkspace.residentComposited` syncs a region's layer tiles across the cores (through `PhotoLayerComposite.inParallel`), as the CPU route renders its tiles. Steps keep their order. On a brush frame that crosses two tiles the sync went from about 0.73 ms to 0.39 ms. - `Tests/render-budgets.md` has the new 8K table and says where a resident brush frame's time goes. 8K brush frame, release on the M2 Pro (median of three runs; the Mac was loaded, with another Photo running): CPU 1.0 ms, GPU-resident 1.4 ms (was 1.7). The GPU route is still behind the CPU. Most of what's left is the display into the presenter's texture, which waits about 0.55 ms for the GPU because the presenter draws from its own queue. Full redraw on the resident route is 31 ms (was 35) and the first picture 166 ms (was 192). Checked locally on macOS: `scripts/bump-core`'s steps at 0de5687. `swift build --build-tests` passed. Every `*ModelTests` target passed except four Library wall-clock budget tests (`oneEditOnSixtyPhotosStaysInBudget`, `cullOneWithinBudget`, `beginImportWithinBudget`, `orderRebuildWithinBudget`), which went over in the parallel run on the loaded Mac and pass when run alone. The brush perf suites (PhotoBrushDisplayTests, PhotoBrushLatencyTests, PhotoBrushInkLatencyTests) passed. With the parallel sync on top, `PhotoModelTests` and `PhotoRenderBackendTests` passed (647 tests), and `PhotoRenderBudgetTests` ran in release with `Tests/SuiteUITests/SegmentedTabsTests.swift` set aside, since it doesn't link in release on SDK 27.
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Anatomy round 1, batch r1-b1 for tone-pack (ColorAdjust). Part of #432.
What each fix is, and the test that proves it:
HSLShift's doc and the first sentence ofhsl(_:)'s doc now sayhueis percent of a ±30° turn (100 = +30°), not degrees as inhueSaturation. The field keeps its name because it is a W1 shared value type. Test:ColorAdjustTests.hslHueIsPercentOfThirtyDegrees(reds hue 100 on pure red equalshueSaturation(hue: 30)within 1e-5).vibranceandhueSaturationdocs say they throwRasterError.invalidfor a non-finite or out-of-range value. Thehsldoc says out-of-range values are clamped. Test:ColorAdjustTests.outOfRangePolicyIsDocumented.hsl blues hue nan: must be finite. Test:ColorAdjustTests.nanThrows(the blues NaN message contains "blues").hueSaturationas the standard HSL rotate/scale/blend as built, and pixel parity with the app's existing op is checked when the app adopts it (W3). The TP-3 acceptance line names the test as a reference check. The test is renamedhueSaturationMatchesHSLReference. A newhueSaturationHandValuestest checks six hand-computed pixels (red hue +120 gives green, red hue -60 gives magenta, mid grey is unchanged by hue, saturation -100 on red gives grey 0.5, lightness ±50 on red gives (1, .5, .5) and (.5, 0, 0)). Those values do not come from the implementation.hueSaturation(lightness: -50)result and each grey must be unchanged. The existing "cosine over one neighbour" mutant is still caught.ColorAdjustTests.rangeHueAndLightness. Reds hue 100 turns pure red to hue 30, reds lightness 50 takes pure red to L 0.75, and mid grey is unchanged. New mutation entries cover the ×0.3 factor, the dropped lightness and the removed grey guard.ColorAdjustTests.vibranceNegativeAndCapped. On seeded opaque pixels, vibrance(-100) gives r == g == b == luma within 1e-6, and vibrance(100) keeps every straight channel in 0...1. New mutation entries cover the flipped negative branch and the removed cap line.Gate:
scripts/ciprintsCI: PASSon this head after rebasing onorigin/dev.scripts/mutate --run --changed-since origin/devcaught 13/13, including 8/8 for CoreRaster.ColorAdjust.Docs MCP tools: not needed. This change uses only stdlib arithmetic and Swift Testing APIs that the suite already uses.
Belt-Lead: act-1a150bfbcf7-sfwy
Feature: tone-pack
Slice: TP-a, TP-mix
Mutate: 8/8 CoreRaster.ColorAdjust
Fast-Check: pass
Head: be8e9e5