Fix scene_render Test and Camera::TakeScreenshot#5
Fix scene_render Test and Camera::TakeScreenshot#5google-labs-jules[bot] wants to merge 1 commit intomainfrom
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This commit addresses two issues: 1. The `scene_render` test was crashing due to a segmentation fault. This was caused by the test attempting to perform OpenGL operations without a valid OpenGL context. The fix involves initializing GLFW and creating a hidden window to provide the necessary context. The makefile has also been updated to link against the GLFW library. 2. The `Camera::TakeScreenshot` function was implemented but contained several errors. It used an incorrect enum for `glGetIntegerv` and passed invalid enums for the pixel format and type to `glReadPixels`. These have been corrected to use the proper OpenGL constants, and the corresponding wrapper functions in `GraphicsHelpers.h` have been updated to accept `GLenum` directly. The necessary OpenGL constants have been defined in `InternalGLloader.h`.
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This submission fixes a crash in the
scene_rendertest and corrects the implementation of theCamera::TakeScreenshotfunction.PR created automatically by Jules for task 17648837849977211206 started by @randomnumgen1