The following code allows for a Bearer Token to be included in the download request. Davinci.cs: `private string authToken;` ... ``` /// <summary> /// Set authorization token. /// </summary> /// <param name="token">authorization token</param> /// <returns></returns> public Davinci setAuthToken(string token) { if (enableLog) Debug.Log("[Davinci] Authorization Token set: " + token); authToken = token; return this; } ``` Example Usage: Davinci.get().load(imageUrl)**.setAuthToken(strToken)**.into(myGameObject).start();
Activity
Added setAuthToken to set the Autorization: Bearer {token} header