I am a multidisciplinary Systems Architect and DevOps Engineer with 14 years of experience designing high-concurrency backends, automating deployment pipelines, and building production-ready applications. I specialize in bridging the gap between complex architectures, whether that is integrating machine learning models (LLMs/CV) into consumer software, or optimizing bare-metal server environments.
My engineering philosophy is simple: Build for scale, automate the toil, and optimize for latency.
Core Production Languages
- High Fluency:
PHP,C# (.NET / Unity),Objective-C,Swift (iOS) - Adaptable Stack:
Python,TypeScript/JavaScript,Node.js,Java,Bash
Infrastructure, DevOps & SRE
- Virtualization & Containers:
Proxmox VE,LXC,Docker - CI/CD & Orchestration:
GitHub Actions (Self-Hosted Runners),Steamworks/AppStore Build Pipelines - Systems:
Nginx,Linux Server Administration,ZFS Storage
AI Orchestration & Data Engineering
- Computer Vision:
PaddleOCR,Detectron2,Image Segmentation & Inpainting - LLM & Automation:
Autonomous Agents,Asynchronous Job-Queues,RAG Pipelines - Databases:
MySQL / MariaDB,Redis (Caching),SQLite,Firestore
I build systems that solve distinct friction points in software delivery and operations:
- Asynchronous Financial Reconciliation: Engineered end-to-end OCR and LLM pipelines to autonomously parse, validate, and categorize anomalous financial datasets.
- Real-Time Aggregation: Built highly concurrent web-scraping ecosystems utilizing WebSockets to push live inventory arrays to simultaneous client endpoints.
- Native Mobile Bridging: Deep experience in low-level iOS architectures, from CoreBluetooth hardware integrations to AVFoundation media processing.
Connect: LinkedIn | Studio/Production Profile: @GamerzDan





