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Releases: structureio/StructureKit

1.1.0

03 Oct 12:28
1c637f3

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Added

  • Range based depth overlay rendering. Depth will be colored differently based on inside and outside of a specified range.
  • Update of STKMeshBuffers with a mesh data
  • Update of STKMeshBuffers with a point cloud
  • Instanced point rendering
  • Option to generate a sphere mesh

Changed

  • Disabled cull mode for STKMeshRendererColor shader

1.0.6

19 Sep 23:52
42c2cea

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  • New renderer for depth overlay rendering. Depth will be colored differently inside and outside of a given range.

1.0.5

11 Jul 13:59
6fab8c4

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  • Added hole visualization. A demo of hole visualization is available in the Structure SDK documentation.
  • Updated the visibility of the rendering API to make it more compatible with custom renderers.

1.0.4

22 May 07:36
38cf355

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  • Add STKMeshRendererThickLines shader

1.0.3

24 Apr 20:45

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  • Make float4x4.identity a class var
  • Add float3x3.identity class var

1.0.2

21 Apr 15:37

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Enable more public entities

1.0.1

20 Apr 18:25

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  • Relaxed Swift tools version requirement to 5.5

1.0.0

20 Apr 17:14

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Initial release

Organizing software pieces from Structure SDK into Swift package.