WPF-inspired UI framework for MonoGame/DesktopGL with XML markup, dependency properties, routed events, templates, binding, animation, and virtualization.
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Updated
Apr 20, 2026 - C#
WPF-inspired UI framework for MonoGame/DesktopGL with XML markup, dependency properties, routed events, templates, binding, animation, and virtualization.
Python 开发的数学几何画板:支持函数绘制、几何模型构建,含流畅动画与高自由度画布。学生个人开发,可能有瑕疵,期待交流~(A Python-based math geometry drawing board: supports function plotting, geometric model building, with smooth animations and a flexible canvas. Developed by a student (may have minor flaws), open to communication!)
Early-stage 2D platformer prototype built in Java using LibGDX, focused on OOP architecture, movement mechanics, and game state logic.
Modular melee combat system in UE5 with combo windows, input buffering, animation-driven logic, and reliable hit detection.
OpenGL-based 3D model viewer and animation tool for loading, visualizing, and manipulating FBX files. This application provides a comprehensive interface for multi-model animation, bone manipulation, and real-time skeleton visualization .
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