[SIGGRAPH 2025] One Model to Rig Them All: Diverse Skeleton Rigging with UniRig
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Updated
Jan 6, 2026 - Python
[SIGGRAPH 2025] One Model to Rig Them All: Diverse Skeleton Rigging with UniRig
RigAnything: Template‑Free Autoregressive Rigging for Diverse 3D Assets (SIGGRAPH TOG 2025)
Procedural rigging tool for Maya
A self-hosted cross-platform 3DAIGC software. Working with 3DAIGC algorithms completely deployed locally. Supported 3D workflows include MeshGen, Mesh Retopology, UV Unwrapping, TexGen, MeshSeg, AutoRig, Mesh Editing etc.
This tool will help you build a 3D character rig without building it yourself from scratch. It will save you hours if not days of rigging work.
Config files for my GitHub profile.
ZBEARs_Weight_Resetter_v_01_08
使用jittor框架实现的神经网络模型,能够从3D点云数据(顶点和法线(可选))预测关节位置和蒙皮权重。
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