一个基于ECS模式的框架,做到数据、逻辑、视图分离,明确隔离Ecs域(业务领域),强调模块划分、目录管理、AI辅助生产、事件作用域等
game gamedev framework ai module csharp modules unity game-development domain-driven-design unity3d ecs netcore aop copilot aop-aspects aop-framework ai-agent copilot-coding-agent ecsnode
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Updated
Jan 3, 2026 - C#