Reusable Android LSPosed/Xposed runtime instrumentation template with engine detection, native utilities, overlays, and feature toggles
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Updated
May 29, 2026 - Java
Reusable Android LSPosed/Xposed runtime instrumentation template with engine detection, native utilities, overlays, and feature toggles
Public case study for ae-pcd-stamp-tracer Android game-runtime instrumentation research
Portfolio index for Android game runtime systems, Unity IL2CPP, LSPosed/Xposed, emulator tooling, and AI-game research infrastructure
Unity IL2CPP Android runtime hooks via LSPosed: native C++ game-loop instrumentation, metadata resolution, movement/collision systems
ARM64 guest-code instrumentation framework for LSPosed in Houdini/native-bridge Android emulator environments
🎮 gamebox — Apple-native Win32 game runtime (hexa-only, Wine 0)
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