Implementation of SharpNEAT in Unity 2020. Full refactor of the UnityNEAT project.
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Updated
Nov 7, 2020 - C#
Implementation of SharpNEAT in Unity 2020. Full refactor of the UnityNEAT project.
An implementation of CoDeepNEAT using pytorch with extensions
🏎️ Teaching a car how to drive using the NEAT algorithm in Python.
Ping Pong game, but AI plays it 🤖
Deep Evolvable-Substrate HyperNEAT - Extending ES-HyperNEAT with Multiple Substrates in an Evolving Topology
sNEAT: A simplified implementation of NEAT (Neuro-Evolution of Augmenting Topologies) in Python
This is a self-played snake game that uses genetic algorithm and neural network to learn and improve its gameplay over time. The game is built using the p5.js library for graphics and user interface, and the tensorflow.js and neataptic libraries for machine learning.
A better NEAT implementation from my old one, transtaled from Code Bullet's Processing implementation.
Flappy Bird game, but AI plays it 🤖
A NEAT library in Python
Age of war clone made in unity in order to speed up the neat algorithm training process. The values are extracted from the original game. It Communicates with a python script
A simple pygame dino game which can also be trained and played by a NEAT AI
Hill Climb Racing with NEAT
A Wumpus World game with an AI agent that plays it.
TinyNEAT is a simple and extensible NEAT (NeuroEvolution of Augmenting Topologies) implementation in TypeScript.
Learning to learn: Memory-Guided Evolution of Computation Graphs via Self-Compressing Fitness-Regularized Latent Space
Using NEAT to make a gamebot for spaceinvaders
Machine learning pong ai using NEAT
Meu primeiro Projeto - Simulação de Ecossistema
The repository with source code which can be used to compare performance of different implementations of the NEAT algorithm
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