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Timothy Kennedy edited this page Feb 17, 2026
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Welcome to the FtDSharp wiki!
- Getting Started: setup guide and brief overview
- Weapons & Turrets: weapon control, tracking, typed weapon interfaces
- Missiles & Guidance: missile guidance, parts, visual effects
- AI & Targeting: mainframes, targets, aimpoints
- Drawing: 3D debug visualization
- Helpers: PIDs, WeaponController