A game engine written in C++ with SDL2, using the least possible libraries before it breaks (or I break).
Getting Started | Wiki | Contributing | License
To install, download all of the files from the github repository into your local machine at any desired path:
git pull https://github.com/unpwnabl/Game-Engine
cd Game-EngineTo run the program, make the build.sh file executable and build:
chmod +x build.sh
./build.shFor more informations, use the option ./build.sh --help or ./build.sh -h.
Important
To install dependencies, run chmod +x dependencies.sh && sudo ./dependencies.sh to install automatically.
Caution
Some elements, like fonts and images, are omitted due to their licenses not being public. Thus, running the program without them will lead to problems.
For more informations regarding functionalities, please refer to the wiki.
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change. Please make sure to update tests as appropriate.
This project is licensed under the GPL-3.0 License.
