这是一个 室内3D/2D地图展示系统 ,采用纯前端技术实现,支持购物中心、商场等室内场景的可视化展示。项目支持3D和2D两种渲染模式,具备…#14
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chenziqi66 wants to merge 1 commit intowolfwind521:masterfrom
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这是一个 室内3D/2D地图展示系统 ,采用纯前端技术实现,支持购物中心、商场等室内场景的可视化展示。项目支持3D和2D两种渲染模式,具备…#14chenziqi66 wants to merge 1 commit intowolfwind521:masterfrom
chenziqi66 wants to merge 1 commit intowolfwind521:masterfrom
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…楼层切换、区域选择、缩放旋转等交互功能 我发现了下面的bug,请帮我尽快修正 Bug 1: 触摸事件监听器泄漏(严重) Bug 2: 3D选择对象时空指针风险(严重) Bug 3: 选择对象逻辑错误 影响 : 多个重叠对象时选择逻辑混乱,回调可能被多次调用 Bug 4: select函数中的空指针错误 Bug 5: 矩形碰撞检测计算错误 - 问题 : 矩形右边界计算错误,应该是宽度的一半而不是高度的一半。 - 影响 : 标签碰撞检测不准确,可能导致标签重叠显示或错误隐藏。 请修正 约束:不要改动代码原本的逻辑,测试一定要到位
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…楼层切换、区域选择、缩放旋转等交互功能
我发现了下面的bug,请帮我尽快修正
Bug 1: 触摸事件监听器泄漏(严重)
Bug 2: 3D选择对象时空指针风险(严重)
Bug 3: 选择对象逻辑错误
影响 : 多个重叠对象时选择逻辑混乱,回调可能被多次调用
Bug 4: select函数中的空指针错误
Bug 5: 矩形碰撞检测计算错误
请修正
约束:不要改动代码原本的逻辑,测试一定要到位