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4 changes: 4 additions & 0 deletions .Jules/palette.md
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Expand Up @@ -12,3 +12,7 @@
## 2025-03-23 - Game Key Scrolling
**Learning:** Browsers natively scroll the page when users press Space or Arrow keys. When building a web-based game, this creates a frustrating UX where the game viewport jumps around while playing.
**Action:** Always call `e.preventDefault()` on keydown events for typical game controls ("Space", "ArrowUp", etc.) when the focus is on a game container or the body.

## 2023-10-25 - Cross-Platform CLI Exit Prompt
**Learning:** Using OS-specific commands like system("pause") for basic UX features breaks usability on other platforms and lacks clear accessibility instruction.
**Action:** Replace system("pause") with standard input stream functions (cin.get()) paired with explicit instructional text (e.g., "Press Enter to exit...") to ensure consistent, accessible behavior across all platforms.
5 changes: 4 additions & 1 deletion NumberGuess/NumberGuess.cpp
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Expand Up @@ -56,6 +56,9 @@ int main() {
}

cout << "----------------------------------------" << endl;
system("pause"); // Essential for Dev-C++ to keep the window open
cout << "Press Enter to exit..." << endl;
cin.clear();
cin.ignore(10000, '\n');
cin.get();
return 0;
}
1 change: 0 additions & 1 deletion requirements.txt
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@@ -1,4 +1,3 @@
numpy
pandas
requests
venv
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