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🎨 Palette: Improve game accessibility and add keyboard instructions#219

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palette-ux-mario-a11y-873724104824412261
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🎨 Palette: Improve game accessibility and add keyboard instructions#219
EiJackGH wants to merge 1 commit into
mainfrom
palette-ux-mario-a11y-873724104824412261

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@EiJackGH

@EiJackGH EiJackGH commented Jul 8, 2026

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💡 What: Added visible text instructions for game controls and refined the aria-live configuration for the score counter in the Mario mini-game.
🎯 Why: When building custom HTML5 widgets/games, explicit keyboard instructions are critical for usability since standard controls aren't always obvious. Furthermore, mixing static text with dynamic content inside an aria-live region forces screen readers to read the static text repeatedly.
📸 Before/After: N/A
Accessibility: Enhanced screen reader UX by isolating the dynamic number in the aria-live region and provided visible cognitive/interaction hints.


PR created automatically by Jules for task 873724104824412261 started by @EiJackGH

- Added visible text instructions for game controls (Space/Up Arrow) to improve usability.
- Extracted static "Score: " text from the `aria-live` region in the HTML and JS logic. This prevents screen readers from pointlessly repeating the static text on every score update, significantly reducing auditory clutter.

Co-authored-by: EiJackGH <172181576+EiJackGH@users.noreply.github.com>
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👋 Jules, reporting for duty! I'm here to lend a hand with this pull request.

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