Returns false when colliding while moving with object
mp_linear_step(Goal, StepSize)
Vector2
int
Returns: bool
bool
This function will move with an object to a target position if an object will collide with another instance, a function will return false.
if (mp_linear_step(new Vector2(10, 10), 20) == false) { show_message("hello world"); }
Above code will move with an object to X: 10, Y:10 if there will be an object in a way function will return false.
false
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