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Conduit — Asset Governance Pipeline for Unity

Conduit

Enforce asset import settings automatically across your Unity project. Define rules per folder, scan for settings drift, and reimport with correct settings applied in one click.

Version Unity

Conduit is a paid, proprietary Unity Editor tool sold through the Unity Asset Store. This repository holds its user documentation. The Asset Store package includes the Conduit Runtime and Editor C# source, exactly as it ships in the product. The development GitHub repository that produces it is private.

Documentation

Getting Started Installation Features

Configuration API Reference Troubleshooting FAQ

New to Conduit? Start with the overview.

Support

Support Discord

Report Issue Feature Request Email Support

Compatibility

Verified on Unity 6000.3.10f1. Other Unity versions have not been verified; additional Editor verification is required before compatibility with them is claimed. See Installation.

Copyright and use

Copyright (c) 2026 Arish. All rights reserved.

Developed by Arish. Published under Tools Studio.

Conduit itself is licensed through the Unity Asset Store under the Unity Asset Store EULA. This documentation is publicly readable. Ownership of it is retained, and republishing it is not permitted.

About

Documentation and reference materials for Conduit, a Unity Editor asset governance tool for managing import policies, detecting asset drift, and maintaining consistent workflows.

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