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Pull requests: Bloom-Engine/engine
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Fix portable example runtime and gate native/browser execution
#174
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Fix starter callback and color failures with full browser acceptance
#173
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Add a fixed-step lifecycle with native and WASM acceptance
#172
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Add installed project creation and native/web starter commands
#171
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Require a real Perry game and startup failure control in browser CI
#170
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Add portable game cleanup and fix canonical example startup
#169
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Capture direct native frames and verify both installed rendering paths
#168
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Fix installed Windows Jolt linking and verify native startup
#167
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Make the installed web command portable and preserve build failures
#166
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Fix FXC layered-material compilation with explicit lookup LOD
#165
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Use an explicit FXC lane for hosted Windows software rendering
#164
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Prevent stale temporal history after camera cuts
#163
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Preserve DX12 indirect draw identities and restore visibility GPU tests
#162
opened Sep 11, 2026 by
proggeramlug
Contributor
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Draft
Require native links for every canonical example
#161
opened Sep 10, 2026 by
proggeramlug
Contributor
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Draft
Execute Windows CI and fix six canonical example link failures
#160
opened Sep 10, 2026 by
proggeramlug
Contributor
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Draft
Correct SSGI surface reconstruction and HD startup stability
#159
opened Sep 10, 2026 by
proggeramlug
Contributor
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Draft
Make cutout coverage phase deterministic across backends
#158
opened Sep 10, 2026 by
proggeramlug
Contributor
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Draft
Retain raw attachment and capability evidence for image portability
#157
opened Sep 10, 2026 by
proggeramlug
Contributor
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Draft
Correct GPU timing readback and transmitted-shadow reconstruction
#156
opened Sep 10, 2026 by
proggeramlug
Contributor
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Draft
Stabilize software SSGI and restore Windows and stacked CI qualification
#155
opened Sep 10, 2026 by
proggeramlug
Contributor
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Draft
quality: enable repeatable Radeon Windows Vulkan qualification
#154
opened Sep 10, 2026 by
proggeramlug
Contributor
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Draft
Rendering quality roadmap: layered PBR and renderer foundations
#147
opened Jul 27, 2026 by
proggeramlug
Contributor
•
Draft
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